Kayo, Strong-arm

Kayo, Strong-arm

You start the game with 1 weapon zone.

Instant - resourceresourceresourceresource, tap: Target attack action card you control has 6 base power.

Whenever the crowd boos you, create a Vigor token.

Rulings

From the Super Slam release notes
  • When you begin the game as Kayo, the number of weapon zones you own is set exactly to 1 for the remainder of the game. This starts from the moment Kayo is revealed during the start-of-game procedure. If an effect causes Kayo to lose their abilities (e.g. Sleep Dart), Kayo still only has 1 weapon zone.
  • You only have 1 weapon zone to equip either a 1H weapon or an off-hand equipment. You cannot equip a 2H weapon, or two 1H weapons and/or off-hand equipment, because you have an insufficient number of weapon zones.
  • If a hero becomes a copy of Kayo during a game (e.g. Shiyana), that hero will still have the number of weapon zones they started the game with which is typically 2 zones.
  • Effects that specify the “base power” of a card are applied before other effects that affect the power of a card.
  • Kayo’s third ability triggers each time the crowd boos you on any player’s turn. You will create a Vigor token when each of those triggered effects resolve.
TalentReviled
ClassBrute
TypeHero
SubtypesYoung
Life20
Intellect4
SetsHER, SUP

Versions

Price history

SUP064

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