Cash In

Cash In (Yellow)

You may destroy 4 Coppers, 2 Silvers, or 1 Gold you control rather than pay this card's resource cost.

Draw 2 cards.

Go again

Rulings

From the Crucible of War release notes
  • You cannot pay a portion of the alternate cost and a portion of resource cost.
  • If you choose the alternative cost, you destroy the Coppers, Silvers or Gold as part of the cost and cannot respond to it.

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords
ClassGeneric
TypeAction
Cost4
Defense2
PitchYellow
KeywordsGo again
SetsCRU, JDG
Banned inClassic Constructed, Blitz

Versions

Price history

CRU188

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