Buzzard Helm
When this defends, draw a card then discard a random card. If a card with 6 or more
is discarded this way, this gets +1
this turn.
Temper
is discarded this way, this gets +1
this turn.Temper
Rulings
From the Compendium of Rathe release notes
- Buzzard Helm triggers when it becomes a defending card on the combat chain. When the triggered effect resolves, you will draw a card first, then you will discard a card at random from your hand. If the randomly discarded card has 6 or more
when it is discarded this way, Buzzard Helm will get +1
for the remainder of the turn. - If you cannot draw a card, you will still discard a card.
- When resolving Buzzard Helm’s triggered effect, there is no priority between any of the effects generated (e.g. drawing a card, discarding a card)
Keyword notes
Temper - Temper is a new keyword that exists on equipment in Crucible of War. Usually high in defense, Temper equipment presents a choice when it is down to 1{d}, of whether to defend with it one last time and see it destroyed, or save it to use for its ability.
- If the equipment gains a -1
in a different way other than defending, it would not be destroyed even if it has 0
.
Versions
Price history
PEN002More from Compendium of Rathe
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