Buzzard Helm

Buzzard Helm

When this defends, draw a card then discard a random card. If a card with 6 or more power is discarded this way, this gets +1defense this turn.

Temper

Rulings

From the Compendium of Rathe release notes
  • Buzzard Helm triggers when it becomes a defending card on the combat chain. When the triggered effect resolves, you will draw a card first, then you will discard a card at random from your hand. If the randomly discarded card has 6 or more power when it is discarded this way, Buzzard Helm will get +1defense for the remainder of the turn.
  • If you cannot draw a card, you will still discard a card.
  • When resolving Buzzard Helm’s triggered effect, there is no priority between any of the effects generated (e.g. drawing a card, discarding a card)

Keyword notes

Temper - Temper is a new keyword that exists on equipment in Crucible of War. Usually high in defense, Temper equipment presents a choice when it is down to 1{d}, of whether to defend with it one last time and see it destroyed, or save it to use for its ability.
  • If the equipment gains a -1defense in a different way other than defending, it would not be destroyed even if it has 0defense.
All keywords

Versions

Price history

PEN002

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