Booze!

Booze! (Blue)

Go again

When this enters or leaves the arena, the crowd boos you.

At the start of your turn, destroy this.

Rulings

From the Super Slam release notes
  • Booze’s first ability triggers when it enters the arena (e.g. resolves on the stack or when it is put into the arena from another card’s effect). It also triggers when it leaves the arena (for example, when it is destroyed, when it is banished, etc.). The crowd boos you when the triggered effect resolves.
  • Booze’s second ability triggers at the beginning of your start phase. Neither player receives priority during the start phase of a turn. You will destroy this aura when the triggered effect resolves.

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords

Versions

Price history

SUP117

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