Blast Rig (Red)
Evo Upgrade - This gets +1
for each Evo you have equipped.
Boost
for each Evo you have equipped.Boost
Rulings
From the Compendium of Rathe release notes
- Blast Rig’s Evo Upgrade ability is functional when it’s in the arena and attacking on the combat chain. It generates a continuous effect that is always checking. It gets +1
for each Evo you have equipped. If you equip an Evo while Blast Rig is currently on the combat chain, then it will get another +1
. - Blast Rig’s ability is not functional while defending.
Keyword notes
Evo Upgrade - (Evo Upgrade – […] for each Evo you have equipped)
(Evo Upgrade – […] where X is the number of Evos you have equipped.)
- Evo Upgrade is an ability label keyword.
- Evo Upgrade effects count the number of cards you have equipped that have the subtype Evo.
- Effects such as Teklovossen, the Mechropotent, increase the count by 4, even though it is not an Evo that is equipped.
Boost - Boost is a Mechnologist mechanic that allows a Mechanologist attack action card to gain go again if a Mechanologist card is banished from the top of the deck as an additional cost to play the card.
- You choose if you want to boost or not at the time you play the card.
- You may only boost once per instance of boost.
- Boost is an additional cost. You choose if you want to boost or not at the time you play the card.
- You are considered to have boosted regardless of whether the boost was successful or not.
ClassMechanologist
TypeAttack Action
Cost0
Attack1
Defense3
PitchRed
KeywordsEvo Upgrade, Boost
ArtistsMariusz Gandzel
Versions
Price history
PEN064More from Compendium of Rathe
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