Be Like Water (Blue)
When this hits, you may pay
. If you do, choose Head Jab, Surging Strike, or Twin Twisters. This gets the chosen name.
Go again
. If you do, choose Head Jab, Surging Strike, or Twin Twisters. This gets the chosen name.Go again
Rulings
From the Outsiders release notes
- The Be Like Water gains the name in addition to its own name. E.g. If you choose“Head Jab”, it would have both names “Head Jab” and “Be Like Water”.
- Be Like Water later loses that name once it enters another zone in the arena, E.g. when the combat chain closes and Be Like Water is put in the graveyard, the gained name is lost.
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Versions
Price history
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