Arakni, Tarantula
Whenever a dagger you own hits a hero, they lose 1
.
Once per Turn Attack Reaction - Discard an Assassin card: Target dagger attack gets +3
.
At the beginning of your end phase, return to the brood.
.Once per Turn Attack Reaction - Discard an Assassin card: Target dagger attack gets +3
.At the beginning of your end phase, return to the brood.
Rulings
From the The Hunted release notes
- Arakni, Tarantula has a triggered-static ability that triggers each time a dagger you own hits a hero, typically either hitting with a dagger attack during the damage step or through effects that result in the dagger hitting (e.g. Flick Knives, Bite, etc.). When each triggered effect from Arakni Tarantula’s first ability resolves, that hero will lose 1
. - You can discard a hybrid card (i.e.. Assassin / Ninja in the type box) to pay the cost to activate this ability.
- When Arakni, Tarantula’s activated ability resolves, the targeted dagger attack gets +3
. Note that the target here is a dagger attack, not an assassin attack that some other abilities are. - Arakni’s third ability triggers at the beginning of your end phase. When this triggered effect resolves, you revert to your base hero. There is no priority for any players during the end phase of a turn.
Other faceArakni, Trap-Door
Versions
Price history
HNT007More from The Hunted
Planning where this card lives? Lay it out in a binder or browse the full card database.











