Stonewall Impasse
When this defends, clash with the attacking hero. If you win, this gets +1
until end of turn.
Temper
until end of turn.Temper
Rulings
From the Heavy Hitters release notes
- You only win if you reveal the card with the greatest
. If you reveal a card with the same or less
than the attacking hero, or reveal a card with no
, you don’t win the clash. - When resolving this equipment’s temper trigger, it will be destroyed if it has 0
after all
modifications have been applied, including the
increase from winning the clash for this equipment’s when you defend trigger.
Keyword notes
Temper - Temper is a new keyword that exists on equipment in Crucible of War. Usually high in defense, Temper equipment presents a choice when it is down to 1{d}, of whether to defend with it one last time and see it destroyed, or save it to use for its ability.
- If the equipment gains a -1
in a different way other than defending, it would not be destroyed even if it has 0
.
Clash - Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.
- Clash is an effect keyword.
- Effects that modify
values of cards in your deck are considered when clashing (e.g. Kayo, Mutated Mass, etc.) - If you win a clash, the opponent is considered to have failed to win the clash.
- If no one wins a clash, you’re both considered to have failed to win the clash.
- If both you and the opponent reveal a card with the same
, no one wins the clash. - If both you and the opponent reveal a card without
and/or don’t reveal any card, no one wins the clash. - If you reveal a card with
and the opponent reveals a card without
, you win the clash. - If you reveal a card with
and the opponent doesn’t reveal any card, you win the clash.
Versions
Price history
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