Signal Jammer

Signal Jammer (Blue)

This enters the arena with a steam counter.

At the beginning of your action phase, destroy this unless you remove a steam counter from it. Each hero can't play more than 1 non-attack action card each turn.

Rulings

From the Everfest release notes
  • You cannot defend with Signal Jammer as it has no defense value. (This is different than if the defense value was 0.)
  • This affects all players, including the player that controls Signal jammer.

Versions

Price history

EVR071

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