Restless Steed (Red)
When this hits, the attack gets go again.
Decay
Decay
Rulings
From the Usurp the Shadow Throne release notes
- Restless Steed has a static triggered ability that is functional while it is a permanent in the arena. When Restless Steed hits any attack-target, a trigger will go on the stack. All players will get priority before it resolves.
- Restless Steed’s triggered ability applies to all of its attacks, regardless of whether those attacks are generated by an activated ability or a triggered attack layer.
- A hit-event is normally when an attack does
damage during the damage step as part of damage calculations.
Keyword notes
Decay - At the beginning of your end phase, put a -1{h} counter on this.
- Decay is a static ability keyword.
- A card with decay triggers during its controller’s beginning of their end phase. When this trigger resolves, you will put a -1
counter on the card with decay. This can cause permanents that are living objects to die or otherwise be cleared and trigger other effects. - Counters that are put on a permanent in this way will persist until the permanent leaves the arena.
- Decay triggers and resolves before allies heal at the end of the turn. For example, if a 3 life ally with decay has 2 damage marked on it, then that ally will die when the decay trigger resolves. Effects that trigger on-death will trigger from this.
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
TalentShadow
ClassNecromancer
TypeAction
SubtypesZombie
Cost0
Attack3
Life3
PitchRed
ArtistsStormy Elia Fanggidae
Versions
prices last updated 11/4/2026Price history
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