Pulse of Candlehold (Yellow)
Legendary
Put up to 2 target Lightning, Earth and/or Elemental action cards from your graveyard on top of your deck. Banish this.
Go again
Put up to 2 target Lightning, Earth and/or Elemental action cards from your graveyard on top of your deck. Banish this.
Go again
Deep in the heart of the forests of Aria, the Rosetta bloom.
Rulings
From the Tales of Aria release notes
- You may only have Pulse of Candlehold in your deck if your hero has essence of Earth and essence of Lightning. You must have both.
- You may pick 0, 1 or 2 targets.
- You choose the order of the cards on top of your deck.
- Your opponent does not see the order they go on top. (The cards are open information just not the order)
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
TypeAction
Cost0
Defense3
PitchYellow
SetsELE
Legal inClassic Constructed, Blitz, Living Legend, Ultimate Pit Fight
ArtistsPavel Kondrashov
Versions
Price history
ELE113More from Tales of Aria
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