Paddle Faster (Red)
When this attacks, you may
an ally you control. If you do, this gets go again.
Rulings
From the High Seas release notes · June 6 2025
- Paddle Faster triggers when it resolves on the stack and becomes an attacking card. This is an optional effect: You choose whether or not to
an ally you control at the time the triggered effect resolves. If you do
an ally this way, this gets go again.
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
ClassPirate, Necromancer
TypeAttack Action
Cost0
Attack4
Defense3
PitchRed
KeywordsGo again
ArtistsMarco González
Versions
Price history
SEA054More from Armory Deck - Gravy Bones
More by Marco González
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