Nerve Scalpel
Once per Turn Action - 
: Attack. Go again
Piercing 1
When this hits a hero, the next time they defend with 1 or more reaction cards this turn, those cards get -1
while defending.

: Attack. Go againPiercing 1
When this hits a hero, the next time they defend with 1 or more reaction cards this turn, those cards get -1
while defending.Rulings
From the Outsiders release notes
- Reaction cards include both defense reactions and attack reactions.
- If two or more attack reactions are declared as defending cards at once, they would all get -1
. - If two or more defense reactions are played, they would not all get -1
because each defense reaction must be resolved one at a time, and the first that resolves (and thus defends) would count as the next time, and get the -1
. - If a hero is hit two or more times by Nerve Scalpel and has not yet defended, the effects stack and the next time they defend with 1 or more reaction cards this turn, those cards have -1
for each time they were hit by a Nerve Scalpel this turn. - If a hero is hit by Nerve Scalpel after a defense reaction is played, but before it resolves, then that defense reaction will get -1
after it resolves and becomes defending.
Keyword notes
Piercing X - If this is defended by an equipment, it has +X{p}.
- Piercing X is a static ability that generates a continuous effect.
- If an attack with Piercing is defended by multiple equipment, it does not gain +X
for each defending equipment. - If an attack has multiple instances of Piercing X, each effect is evaluated and applied separately.
- If an attack with Piercing is no longer defended by an equipment, it loses its +X
bonus.
ClassAssassin
TypeWeapon
Attack1
KeywordsPiercing 1
SetsOUT
Legal inClassic Constructed, Blitz, Living Legend, Ultimate Pit Fight
ArtistsTomasz Jedruszek
Versions
Price history
OUT005More by Tomasz Jedruszek
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