Hoarding of Denial
This gets +X
while defending, where X is the number of cards with cost 3 or more defending this combat chain.
Blade Break _(When the combat chain closes, if his defended, destroy it.)
while defending, where X is the number of cards with cost 3 or more defending this combat chain.Blade Break _(When the combat chain closes, if his defended, destroy it.)
Rulings
From the Mastery Pack: Guardian + Smash Palace release notes · August 8, 2025
- Hoarding of Denial’s first ability generates a conditional continuous effect that only applies as long as it is defending. It gets +X
while it is defending where X is determined based on the current number of defending cards with cost 3 or more this combat chain. The variable X here can change if the total number of these specified defending cards changes (e.g. cards are removed/added). - Hoard of Denial’s first ability checks cards defending on the entire combat chain, not just the chain link it is defending on.
- If the total number of defending cards with cost 3 or more changes after the damage step of Hoarding of Denial’s chain link has passed, the value of X will update but the damage will not be recalculated.
Keyword notes
Bladebreak - Equipment that are fragile and break after being used to defend. If you defend with a card with Blade Break, destroy it when the combat chain closes.
- When you defend with a card it remains on the combat chain until the chain closes, therefore you cannot defend with an equipment multiple times on the same combat chain.
- When this card is destroyed, it is sent to your graveyard.
- The ability becomes a layer on the chain when the combat chain closes.
- The Blade Break ability becomes a layer on the chain when the combat chain closes.
- The ability goes on the stack when the combat chain closes.
Versions
Price history
MPG009More from Mastery Pack Guardian
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