Head Banging Chorus

Head Banging Chorus (Yellow)

Suspense

The first Guardian or Revered attack action card you play each turn gets "When this hits a hero, if you have no cards in hand, draw a card."

Rulings

From the Usurp the Shadow Throne release notes
  • Head Banging Chorus generates its static continuous effect as long as it is a permanent in the arena. On the turn that it leaves the arena, or when it is otherwise destroyed, it immediately stops generating this effect. If this occurs at any point before the gained triggered effect is put on the stack, then it will be lost and unable to trigger.
  • Head Banging Chorus’ generated triggered effect will not check if you have no cards in hand until it resolves.
  • The generated triggered effect will apply to a Guardian or Revered attack action card you have already played, if it is the first such card you have played this turn.

Keyword notes

Suspense - This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it
  • Suspense is a new keyword ability featured on several Guardian cards in Super Slam
  • Suspense has several effects associated with it. The first effect the ability generates is a self-replacement effect that occurs as it enters the arena (e.g. resolves on the stack or when it is put into the arena from another card’s effect), which will put 2 suspense counters on the card.
  • Suspense’s second effect triggers at the beginning of your start phase. Neither player receives priority during the start phase of a turn. You will remove a suspense counter from it when the triggered effect resolves.
  • Suspense’s third effect triggers when it has no suspense counters on its card. As this is also a state-based triggering condition, the card must also have no suspense counters on it at the time the triggered effect begins to resolve. You will destroy that card when the triggered effect resolves. This can cause other effects to trigger (e.g. when this leaves the arena, etc). If this happens during the start phase of a turn, then neither player receives priority; however, if not having suspense counters on the object is triggered during the action phase, players will receive priority as normal. If a suspense counter is added before this effect resolves, then this triggered-layer will fail to resolve and the aura will not be destroyed.
All keywords
TalentRevered
SubtypesAura
Cost1
Defense3
PitchYellow
KeywordsSuspense
SetsIAR

Versions

prices last updated 11/4/2026

Price history

IAR256

Pricing notice: Not live data - check the marketplace before buying
TCGplayer prices are market prices from the tcgcsv.com daily snapshot;
CardTrader prices are the cheapest listing from their API.
New to CardTrader? Sign up with code fabbinder to support the site.

Planning where this card lives? Lay it out in a binder or browse the full card database.