Calming Breeze (Red)
The next 3 times you would be dealt damage this turn, prevent 1 of that damage.
Rulings
From the The Hunted release notes
- When Calming Breeze resolves, it creates a continuous replacement effect that will apply to the next 3 times you would be dealt damage.
- If a single damage event is unpreventable, Calming Breeze’s replacement effect would be applied once and will not reduce any damage. In this scenario, Calming Breeze’s replacement effect may be applied to other damage events, if able.
Versions
Price history
HNT230More from The Hunted
Planning where this card lives? Lay it out in a binder or browse the full card database.










